Wednesday, November 28, 2012

WOT reconnaissance vehicles summarizes and tanks teammates recommendation


Start reconnaissance:

First select the the start midline halftime reconnaissance, half stroll around, if you do not light up, select the silent eye reconnaissance, is lit, the immediate retracement irregular steering circumvent, choose the nearest bunker to avoid enemy firepower, this time need to do is what you lit the target vehicle, reconnaissance information is not fed back to a teammate, one by one "T", that reconnaissance of meaning does not exist, you can see that is what car his teammates may not be visible, from the senior the beginning of the "T", so you advanced here know how to walk, to the conservative card points or storm here strongly recommend artillery "T" your target to facilitate our reconnaissance vehicles to know whether continuously lit car is necessary.

Middlegame reconnaissance:

Choose one's own defense after lights out loopholes to fill the seats reconnaissance If there are no loopholes to continue silent eye reconnaissance, medium tanks around Auxiliary your scouting, reconnaissance, according to our main offensive line, select the two sides at war to go away from the war zone 1-2 2-wire grid Heights reconnaissance enemy of illegal guns fire, but keep in mind the small map to the other side of the defense force, at this time, if the enemy main force from the other side launched the main attack, the first time 2-wire return defense forces subsidies reconnaissance, artillery fight time combat or fled;

Lastgame reconnaissance:

Mess, and find that the enemy artillery, not get too excited fight itself, if the enemy artillery intensive, call one's own artillery strikes, often found a bunch of artillery intensive together after a hot head directly past results so that the enemy artillery bayonet out this kinds of cases abound, destroy artillery after directly back to one's own artillery next to reconnaissance, to prevent the enemy came to steal guns.

Simply under the do, and then look for that we should not do, and other considerations:

1, Try not to not place to place and there is no escape route reconnaissance our outside than artillery, tank fire support, only know dead to criticize teammates not to force, but do not know he stepped into the grave;

2, silent eye daisy toward the enemy, find the enemy the meat reconnaissance your suspects, flew broken leg retreat, remember: You can only open a gun, regardless of the broken leg success at full capacity to escape

3, enemy meat reconnaissance artillery trends directly to chase

4, Do not walk under 4 each other medium tanks and reconnaissance vehicles than one's own dominant reconnaissance laps down you will find that you are left with blood skin, they have the advantage of a squatting can live, why can not you squat, drag more than one second, you win a second

5, Do not know the other medium tanks deployed Do not steal artillery, often you have not found the enemy artillery was halfway back to chasing senior medium-sized exterminate

6, If the enemy lines without flaws, try not from the war zone of firepower to force a breakthrough meat detection artillery, unless absolutely necessary determination to hold mortal lit the other artillery to turnaround the situation anyway lost is lost, than fight one.

Medium tank, if your speed can not keep up with the first round of the reconnaissance vehicle reconnaissance the 2 lines covering fire reconnaissance vehicle, our first reincarnation withdrawal most in need of your medium tank fire support, often opening took a vanguard back to card a bunker before lights out, did not dare go out, this time on the enemy over the senior strong eat. . . Reconnaissance vehicle reconnaissance safety zone is necessary and timely follow-up, was inches necessary footage to expand the site, the artillery have enough space to play, do not let the reconnaissance the car risked their lives in exchange for action become worthless;

Medium tanks, focus on a small map, found the line of defense vulnerabilities timely fill the seats, do not expect others to go, you have this awareness of others may not have. . . Not outflank situation not to the city, try not to hurt the enemy and yourself at the same level and high-level single-P is not worth one thousand self-harm 800;

Medium tanks, reconnaissance vehicles to steal artillery timely follow-up, your first goal is cleared for reconnaissance vehicles and interfere with the enemy's defensive intercept halfway back aid vehicles;

Heavy tanks, so I love and hate, you can not squatted behind the play of illegal guns the sibling tanks in heavy, medium, light, artillery, TD you occupied the highest weight, you do not card points Who is your armor go card points? midsize Do you want to go? should reconnaissance vehicles go? medium and reconnaissance vehicles may be able to bear your mission, this is only built on the the enemies dare outcrop strong eat circumstances, but this time the enemy Express to meat reconnaissance our artillery, you have the ability to catch? say card point card point card point, you go out all right, and others to fight what telescopic gun, hit a few guns you do not have blood, the enemy storm over not a few you over artillery people come here and make us enough time to aim the lights went out, the other teammates wanted to go back to save save either less than out people artillery bombing might as artillery bombing. Tanks not slow you maneuver is not a decoration, to take full advantage of good to take lake race this figure, for example, both sides two heavy D and S Series, while the D series card line , S series led the attack, the other side of the S Series card line D series led offensive considerable strength, if I tell you for sure win S series led offensive, which is to give full play to its own tanks, all kinds of advantages.

Often start to see a medium-sized each other than one's own, the heavy tanks abandoned outfield went straight to the town, to do so you are directly their own hands medium, light, and artillery sold, do not think about their urban play space? waiting for you only outflank results and curse not to force? your speed is not on top of the outfield line can withstand the 2-wire? your armor, firepower, blood volume than a medium-sized high when Tiger group met wolves have you afraid of?

When you see the enemy main force from the other side like gangbusters, your body in the main group you want to what? Back to the rescue? Fast enough! Better than led attack from your side would not have to play more small ink ink trace telescoping Do have to wait for people to outflank it?

Looked at the target hit in the bunker behind artillery, to learn to follow the main transfer, not too distance and front-line troops opened, often in the field after the attack to where you still start dead squatting, but also the support to get the front-line it? refuses to come out better spent this time to transfer, This is for your own sake, and the enemy to steal your time back fast rescue.

Rapidly changing battlefield situation, the above play Never rote.

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